Processing for App Store…

A Sitting Duck Ltd 
The switch from a birds bonus level to golden apples has worked a treat!… Refreshing the screen over the next 48 hours waiting for Apple to give the green light!… ;]

The switch from a birds bonus level to golden apples has worked a treat!… Refreshing the screen over the next 48 hours waiting for Apple to give the green light!… ;]

Star Hit!… Go! Candy is currently in the queue at Apple. We should have some news by Friday on a launch time, thanks for stopping by!…

digithoughts:

Marshall Hanwell: Guitar amp-styled Hi-Fi speaker for your phone

Looks nice. Too bad they didn’t integrate it with a real little Bluesbreaker amp… 

via Engadget

it8bit:

Classic Ads: Marble Madness (1984)
Marble Madness was designed by Mark Cerny, and published by Atari Games in 1984. The game was also one of the first to use true stereo sound; previous games used either monaural sound or simulated stereo.
Upon its release, Marble Madness was commercially successful, becoming a profitable arcade game. Praise among critics focused on the game’s difficulty, unique visual design, and stereo soundtrack. The game was ported to numerous platforms and inspired the development of other games. [Wiki]

it8bit:

Classic Ads: Marble Madness (1984)

Marble Madness was designed by Mark Cerny, and published by Atari Games in 1984. The game was also one of the first to use true stereo sound; previous games used either monaural sound or simulated stereo.

Upon its release, Marble Madness was commercially successful, becoming a profitable arcade game. Praise among critics focused on the game’s difficulty, unique visual design, and stereo soundtrack. The game was ported to numerous platforms and inspired the development of other games. [Wiki]